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Yeong Chian Lim
Yeong Chian Lim
3D Artist 3MAdx
Singapore, Singapore

Summary

Yeong Chian is striving towards the goal of working in the videogames industry as a 3D Artist. He is passionate about his work and loves modeling and designing characters and vehicles in 3D.

He chose 3D as his main medium of art because it is fun and challenging to work with and it holds the potential to mimic realism but, at the same time, portray the artist’s style and trademark.

He strives to create imageries of realism with a mix of Sci-fi and Fantasy in them. His inspirations come from the next generation of games and consumer gadgets.

Skills

3D Modeling3D AnimationCharacter DesignPortraiture

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
ZBrush
ZBrush
Illustrator
Illustrator
Nuke
Nuke
Flash
Flash
Premiere
Premiere

Reel

Experience

  • 3D Designer & Systems Specialist at Prestige Edge Pte Ltd
    Singapore, Singapore
    June 2014 - Present

    Prestige Edge is an events company that also creates large

    props in-house.

    Contributing to the company as a 3D Designer in the

    conceptualization and creation of booth designs for various

    events in 3D, as well as to 3D model mascots and toys from

    various well-known brands and series like Power Rangers, Dior

    and Youkai Watch.

    And also as a Systems Specialist by exporting these models

    over to a large CNC Router to be cut out, and help to advise the

    production team in the assembling and touch-up of these

    large props which will be displayed at various locations.

  • 3D Artist (Freelance) at Strides Interactive LLP
    Singapore, Singapore
    July 2012 - August 2013

    PC Real-Time Strategy Game “Foresight”

    Contributed to the design team by working on 3D game assets

    including the creation of new meshes, modification and

    breaking-up of existing meshes of spaceships and space

    structures for use in a Sci-fi RTS game environment through the

    use of Maya, 3ds max and Photoshop.

  • 3D Animator and .md2 Exporter (Freelance) at Dante Technologies Pte Ltd
    Singapore, Singapore
    October 2011 - November 2011

    First CG Mobile Augmented Reality App for Printer and MFC

    Series, Brother. (15 November, 2011)

    Contributed to the design team by creating and animating

    the Brother mascot as well as various 3D assets with the use of

    Maya, 3ds max and Photoshop.

  • 2D Flash Animator (Freelance) at Visibility Design
    Singapore, Singapore
    June 2010 - June 2010

    2D Flash Animation projection for EpiCentre Marina Bay Sands Branch

    grand opening. (26 June, 2010)

    Contributed to the project as a 2D Flash animator by animating

    idle and walking poses of various big cats in the shot.

  • 2D Pixel Artist and Animator (Intern) at Nexgen Studio Pte Ltd
    Singapore, Singapore
    March 2006 - June 2006

    Online Mobile Game “Elven Legends”.

    Contributed to the design team by creating and animating in

    pixel art the various elven characters, as well as helped in the

    conceptualization and creation of the UI through the use of

    Photoshop.